Put Shapes Together
Warm up with a Mystery Math Mistake to tell whether Dotson's 10-frames represent a number more than his focus number. Examine a train to find shapes. Put together shapes to make familiar objects.
Warm up with a Mystery Math Mistake to tell whether Dotson's 10-frames represent a number more than his focus number. Examine a train to find shapes. Put together shapes to make familiar objects.
Warm up with a Mystery Math Mistake to add 9 and 5 using a double 10-frame and a decompose strategy. Use near-doubles to add with double 10-frames and a compensation strategy.
Warm up with a Mystery Math Mistake to find the mistake made in counting up on a number line to subtract. Use visual models to practice adding and subtracting lengths of objects within 100.
Warm up with a Mystery Math Mistake to hunt for the mistake made counting up on the number line. Use a Rekenrek and number line to explore rounding numbers to the nearest ten and hundred.
Warm up with a Mystery Math Mistake to tell whether Dotson's 10-frames represent a number less than his focus number. Tell Which One Doesn't Belong by examining four sets of pattern blocks. Use pattern blocks to make different shapes.
Warm up with a Mystery Math Mistake to find the error in DC's addition. Use different strategies to subtract including counting back and the connection between addition and subtraction. Use a number line to help count on to find a difference.
Warm up with a Mystery Math Mistake to find the mistake made in counting up on a number line to subtract. Notice and wonder to compare a bar graph and a line plot. Measure your own hand span. Create and use a line plot of hand span data to answer questions.
Warm up with a Mystery Math Mistake to hunt for the mistake made counting up on the number line. Use place value cards to practice rounding numbers to the nearest ten and hundred.
Learn about the letter W and build words using all the letters we have learned so far.
Learn about what is above and below the snow in winter.