Cyberchase

A team of curious kids are summoned into cyberspace to outwit and outsmart the villain Hacker using math and problem-solving skills.

Age Range
3rd Grade - 5th Grade
Subject
Math

In the world of Cyberchase, the dastardly villain Hacker is on a mad mission to overthrow Motherboard and take over Cyberspace with the help of his blundering henchbots, Buzz and Delete. But Motherboard enlists the help of three curious kids, Inez, Jackie, and Matt, and their cyberpal, Digit, to stop him. Their weapon: brain power. In For Real, the live-action segment following each animated episode, Harry and Bianca show kids how math can help solve life’s wacky problems in the real world. Developed for kids ages 8 to 11 and packed with mystery, humor, and action, Cyberchase delivers positive messages about math by teaching concepts in a fun way that kids can understand.

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